WPF Mobile Computing (SS16)

WPF Mobile Computing (SS16)

In this elective module students will learn about the relevance, challenges and technologies of mobile software development. After taking part in this module they will be able to design, implement and manage mobile apps for smartphones. This module enables students to deal with their own mobile systems for other study projects, for their final theses or on job.

WPF Internet of Things (SS16)

WPF Internet of Things (SS16)

The amount of everyday objects augmented with computing technology is rapidly increasing. This allows to provide or use services of objects through the Internet, for instance controlling a device like a coffee machine or measuring the usage of a vending machine. Due to the growing relevance of the IoT in various domains we are offering a module dealing with its technologies (like Raspberry Pi, Arduino, MQTT, Node-Red, Johnny Five). In this WPF you will learn about the basics and the relevance of the IoT. During this project-oriented class you will learn how to connect non-computing devices to the Internet.