EITM (WS 2018/19)

EITM (WS 2018/19)

Veranstaltungsbeginn ist Donnerstag, der 11. Oktober um 11 Uhr in Raum 2.100 Wiki zur Lehrveranstaltung (Login mit GMID) Beantragen der GMID: https://id.gm.fh-koeln.de Kontakt Prof. Dr. Matthias Böhmer, matthias.boehmer@th-koeln.de Marco Heßland, marco.hessland@th-koeln.de Edgar Gellert, edgar.gellert@th-koeln.de Fragen am besten über die Wiki-Funktion “Frage

WPF Internet of Things (WS18/19)

WPF Internet of Things (WS18/19)

The amount of everyday objects augmented with computing technology is rapidly increasing. This allows to provide or use services of objects through the Internet, for instance controlling a device like a coffee machine or measuring the usage of a vending machine. Due to the growing relevance of the IoT in various domains we are offering a module dealing with its technologies. During this project-oriented WPF you will learn how to connect non-computing devices to the Internet following an approach of brainstorming an idea, designing a system and prototyping a product.

WPF Mobile Computing (SS18)

WPF Mobile Computing (SS18)

In this WPF students will learn about the relevance, challenges and technologies of mobile software development. After taking part in this module they will be able to design, implement and manage mobile apps for smartphones. This module enables students to deal with their own mobile systems for other study projects, for their final theses or on job.

EITM (WS 2017/18)

EITM (WS 2017/18)

Veranstaltungsbeginn ist am Donnerstag, den 19.10.2017, um 10:00 Uhr in Raum 2.100 Wiki zur Lehrveranstaltung (Login mit GMID) Beantragen der GMID: https://id.gm.fh-koeln.de Kontakt Prof. Dr. Matthias Böhmer, matthias.boehmer@th-koeln.de Marco Heßland, marco.hessland@th-koeln.de Edgar Gellert, edgar.gellert@th-koeln.de Fragen am besten über die Wiki-Funktion “Frage stellen” (Login

WPF Internet of Things (WS17/18)

WPF Internet of Things (WS17/18)

The amount of everyday objects augmented with computing technology is rapidly increasing. This allows to provide or use services of objects through the Internet, for instance controlling a device like a coffee machine or measuring the usage of a vending machine. Due to the growing relevance of the IoT in various domains we are offering a module dealing with its technologies. During this project-oriented WPF you will learn how to connect non-computing devices to the Internet following an approach of brainstorming an idea, designing a system and prototyping a product.